
You don't want one room where all the mobs spawn.Fall damage is one of the simplest and quickest methods of mob grinding. Distribute mob spawning When the design of a arena is finished, you have to place the mob spawning blocks.The player can't hide anywhere, making it extremely difficult. Don't be too open Having a big open field might seem like a decent arena, but it's not.Make sure you have a great variety of sizes to choose from. Later in the game small arenas are annoying. Size matters When starting off, a large arena can be frustrating to work with.We advise to have a lot of outside scenery. Having small rooms might trap these creatures, thus making it easier for the player to kill. Have lots of open space Some mobs need a lot of space.Being launched outside of the arena can be quite annoying. Make sure your walls are high enough Some mobs (Creepers, Whiters, etc) can launch the player into the air.There are a few things to keep in mind when building a new arena. An detailed guide on making arena shops can be found on the shops page. This value can be changed afterwards inside the arena.yml file.Ĭongratulations, you now have added an arena. Something else to notice is that the position of the player performing the command is used as the location where players spawn. This can affect the pasting of the arena. It's important not to select the arena too wide, thus having a lot of unused air space around it. Second, Select the arena using WorldEdit. Don't forget to add the spawnblocks for mobs (Defined in the config. Adding new arenasĪdding new arenas is simple. You can choose here to disable changing arenas for a specific gamemode by setting allow-change: false in the gamemode settings. Changing your arena can only be done when it's daytime. (Unless the owner is offline) You can always revert to an old arena by selecting in in the shop. Placed traps will be given to their owner. All players will be teleported to the new arena. Changing arenasĪrenas change when one is bought in a shop. You can choose here to disable multiplayer for a specific gamemode by setting allow-invite: false in the gamemode settings. This makes it more intesesting to play because you stronger together because you are in your own. There are a few downsides of multiplayer, this is that only the player who kills a mob gets the coins, not the hole squad. Due this system players can get multiple invites from different players. After this the invited player can click on the message he/she got or execute the command /arena invite accept with as name the player who send the invite. After this players can send an invite to others with the command /arena invite. To enable this feature you need to give the players the permission ( chunkdefence.max_players.) to have one or multiple teammates. This plugin has the ability to let players team up together in an arena to fight against the mobs. Having bad arenas will decrease player satisfaction, so it's important to take your time on designing them. Each player has either its own arena or a shared one. This is where all the action is happening. The arena is probably the most important part of the plugin.
